The mis-adventures of a new Game Developer.
Daily 01/23/04
Published on January 23, 2004 By Mudflap In Work Reports
p>A very busy day today.

* Finished converting the network code to work with our new screens. The only thing left to do is add code to handle the case where the host opens, closes and kicks a player. The host can open and close the game repeatedly if they want. This can cause a strain on our network startup/shutdown code.

* Added the new Korx and Drath graphics to the MapEditor.

*Also cleaned up the Scenario Editor interface.

* Gave the latest editors to Cari for posting in the new beta.

* Wrote up the Political Machine Game Flow article. This new pattern will help us design cleaner games in the future. Check it out here: http://joe.joeuser.com/index.asp?AID=5574

Next week:

* Hook up the new network code to the game screens and test the new flow for starting a game.

* Go through the game and adjust all the values to the current specs. This may require overhauling some of the existing classes because their attributes may not match what's currently in the manual.

* Resarch lobbied apps so that we can use www.politicalmachine.com as a game portal.


Comments
No one has commented on this article. Be the first!