Another week another shot.
Actually, this shot isn't from new stuff that I did this week. Spent the
entire (short) week running BoundsChecker. We had some massive leaks. Now we're
less sieve like.
I also revamped the SceneNode architecture. We used to have a problem with
vtable scissoring. No longer.
Anyways, here's the shot. It's just a living mockup of the ship design
screen. I filled this hull with Stinger Mark IV missiles. Just hope you have
adequate point defenses when you come across this sucka'!